![WIP] Master Inventory - Powerful, friendly, easy to use inventory system for Unity3D - gaming - Greenheart Games Forum WIP] Master Inventory - Powerful, friendly, easy to use inventory system for Unity3D - gaming - Greenheart Games Forum](https://forum.greenheartgames.com/uploads/default/original/2X/1/12b7e78d4ff7dc11d78c26e8c3cf027e1d08b5ed.png)
WIP] Master Inventory - Powerful, friendly, easy to use inventory system for Unity3D - gaming - Greenheart Games Forum
![After multiple failed attempts, I finally made an inventory that uses different sizes for items! : r/Unity3D After multiple failed attempts, I finally made an inventory that uses different sizes for items! : r/Unity3D](https://external-preview.redd.it/jEEA74YPkL0WH5cWvF1Oc-nFx-WoSpv6yTPJY0fYYNA.png?format=pjpg&auto=webp&s=a80abdad4974cd9ecaca437704e5cd2da7cff8c5)
After multiple failed attempts, I finally made an inventory that uses different sizes for items! : r/Unity3D
GitHub - sentobi/ARPGE-Unity: A framework-in-progress for making Action-RPG (ARPG), or "Diablo clones", on Unity.
![Making a Hack'n'slash #13: Creating items, filling the inventory & stacking | by Mina Pêcheux | CodeX | Medium Making a Hack'n'slash #13: Creating items, filling the inventory & stacking | by Mina Pêcheux | CodeX | Medium](https://miro.medium.com/max/300/1*dnzkrfyTEu-35wmIkJtGLw.png)